Source code for FastGeodis

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from typing import List
import torch
import FastGeodisCpp


[docs]def generalised_geodesic2d( image: torch.Tensor, softmask: torch.Tensor, v: float, lamb: float, iter: int = 2 ): r"""Computes Generalised Geodesic Distance using FastGeodis raster scanning. For more details on generalised geodesic distance, check the following reference: Criminisi, Antonio, Toby Sharp, and Andrew Blake. "Geos: Geodesic image segmentation." European Conference on Computer Vision, Berlin, Heidelberg, 2008. The function expects input as torch.Tensor, which can be run on CPU or GPU depending on Tensor's device location Args: image: input image, can be grayscale or multiple channels. softmask: softmask in range [0, 1] with seed information. v: weighting factor for establishing relationship between unary and spatial distances. lamb: weighting factor between 0.0 and 1.0. 0.0 returns euclidean distance, whereas 1.0 returns geodesic distance iter: number of passes of the iterative distance transform method Returns: torch.Tensor with distance transform """ return FastGeodisCpp.generalised_geodesic2d( image, softmask, v, lamb, 1 - lamb, iter )
[docs]def generalised_geodesic3d( image: torch.Tensor, softmask: torch.Tensor, spacing: List, v: float, lamb: float, iter: int = 4, ): r"""Computes Generalised Geodesic Distance using FastGeodis raster scanning. For more details on generalised geodesic distance, check the following reference: Criminisi, Antonio, Toby Sharp, and Andrew Blake. "Geos: Geodesic image segmentation." European Conference on Computer Vision, Berlin, Heidelberg, 2008. The function expects input as torch.Tensor, which can be run on CPU or GPU depending on Tensor's device location Args: image: input image, can be grayscale or multiple channels. softmask: softmask in range [0, 1] with seed information. spacing: spacing for 3D data v: weighting factor for establishing relationship between unary and spatial distances. lamb: weighting factor between 0.0 and 1.0. 0.0 returns euclidean distance, whereas 1.0 returns geodesic distance iter: number of passes of the iterative distance transform method Returns: torch.Tensor with distance transform """ return FastGeodisCpp.generalised_geodesic3d( image, softmask, spacing, v, lamb, 1 - lamb, iter )
[docs]def signed_generalised_geodesic2d( image: torch.Tensor, softmask: torch.Tensor, v: float, lamb: float, iter: int = 2 ): r"""Computes Signed Generalised Geodesic Distance using FastGeodis raster scanning. For more details on generalised geodesic distance, check the following reference: Criminisi, Antonio, Toby Sharp, and Andrew Blake. "Geos: Geodesic image segmentation." European Conference on Computer Vision, Berlin, Heidelberg, 2008. The function expects input as torch.Tensor, which can be run on CPU or GPU depending on Tensor's device location Args: image: input image, can be grayscale or multiple channels. softmask: softmask in range [0, 1] with seed information. v: weighting factor for establishing relationship between unary and spatial distances. lamb: weighting factor between 0.0 and 1.0. 0.0 returns euclidean distance, whereas 1.0 returns geodesic distance iter: number of passes of the iterative distance transform method Returns: torch.Tensor with distance transform """ return FastGeodisCpp.signed_generalised_geodesic2d( image, softmask, v, lamb, 1 - lamb, iter )
[docs]def signed_generalised_geodesic3d( image: torch.Tensor, softmask: torch.Tensor, spacing: List, v: float, lamb: float, iter: int = 4, ): r"""Computes Signed Generalised Geodesic Distance using FastGeodis raster scanning. For more details on generalised geodesic distance, check the following reference: Criminisi, Antonio, Toby Sharp, and Andrew Blake. "Geos: Geodesic image segmentation." European Conference on Computer Vision, Berlin, Heidelberg, 2008. The function expects input as torch.Tensor, which can be run on CPU or GPU depending on Tensor's device location Args: image: input image, can be grayscale or multiple channels. softmask: softmask in range [0, 1] with seed information. spacing: spacing for 3D data v: weighting factor for establishing relationship between unary and spatial distances. lamb: weighting factor between 0.0 and 1.0. 0.0 returns euclidean distance, whereas 1.0 returns geodesic distance iter: number of passes of the iterative distance transform method Returns: torch.Tensor with distance transform """ return FastGeodisCpp.signed_generalised_geodesic3d( image, softmask, spacing, v, lamb, 1 - lamb, iter )
[docs]def generalised_geodesic2d_toivanen( image: torch.Tensor, softmask: torch.Tensor, v: float, lamb: float, iter: int = 2 ): r"""Computes Generalised Geodesic Distance using Toivanen's raster scanning method from: Toivanen, Pekka J. "New geodosic distance transforms for gray-scale images." Pattern Recognition Letters 17.5 (1996): 437-450. For more details on generalised geodesic distance, check the following reference: Criminisi, Antonio, Toby Sharp, and Andrew Blake. "Geos: Geodesic image segmentation." European Conference on Computer Vision, Berlin, Heidelberg, 2008. The function expects input as torch.Tensor, which can be run on CPU only using Tensor's device location Args: image: input image, can be grayscale or multiple channels. softmask: softmask in range [0, 1] with seed information. v: weighting factor for establishing relationship between unary and spatial distances. lamb: weighting factor between 0.0 and 1.0. 0.0 returns euclidean distance, whereas 1.0 returns geodesic distance iter: number of passes of the iterative distance transform method Returns: torch.Tensor with distance transform """ return FastGeodisCpp.generalised_geodesic2d_toivanen( image, softmask, v, lamb, 1 - lamb, iter )
[docs]def generalised_geodesic3d_toivanen( image: torch.Tensor, softmask: torch.Tensor, spacing: List, v: float, lamb: float, iter: int = 4, ): r"""Computes Generalised Geodesic Distance using Toivanen's raster scanning method from: Toivanen, Pekka J. "New geodosic distance transforms for gray-scale images." Pattern Recognition Letters 17.5 (1996): 437-450. For more details on generalised geodesic distance, check the following reference: Criminisi, Antonio, Toby Sharp, and Andrew Blake. "Geos: Geodesic image segmentation." European Conference on Computer Vision, Berlin, Heidelberg, 2008. The function expects input as torch.Tensor, which can be run on CPU only using Tensor's device location Args: image: input image, can be grayscale or multiple channels. softmask: softmask in range [0, 1] with seed information. spacing: spacing for 3D data v: weighting factor for establishing relationship between unary and spatial distances. lamb: weighting factor between 0.0 and 1.0. 0.0 returns euclidean distance, whereas 1.0 returns geodesic distance iter: number of passes of the iterative distance transform method Returns: torch.Tensor with distance transform """ return FastGeodisCpp.generalised_geodesic3d_toivanen( image, softmask, spacing, v, lamb, 1 - lamb, iter )
[docs]def signed_generalised_geodesic2d_toivanen( image: torch.Tensor, softmask: torch.Tensor, v: float, lamb: float, iter: int = 2 ): r"""Computes Signed Generalised Geodesic Distance using Toivanen's raster scanning method from: Toivanen, Pekka J. "New geodosic distance transforms for gray-scale images." Pattern Recognition Letters 17.5 (1996): 437-450. For more details on generalised geodesic distance, check the following reference: Criminisi, Antonio, Toby Sharp, and Andrew Blake. "Geos: Geodesic image segmentation." European Conference on Computer Vision, Berlin, Heidelberg, 2008. The function expects input as torch.Tensor, which can be run on CPU only using Tensor's device location Args: image: input image, can be grayscale or multiple channels. softmask: softmask in range [0, 1] with seed information. v: weighting factor for establishing relationship between unary and spatial distances. lamb: weighting factor between 0.0 and 1.0. 0.0 returns euclidean distance, whereas 1.0 returns geodesic distance iter: number of passes of the iterative distance transform method Returns: torch.Tensor with distance transform """ return FastGeodisCpp.signed_generalised_geodesic2d_toivanen( image, softmask, v, lamb, 1 - lamb, iter )
[docs]def signed_generalised_geodesic3d_toivanen( image: torch.Tensor, softmask: torch.Tensor, spacing: List, v: float, lamb: float, iter: int = 4, ): r"""Computes Signed Generalised Geodesic Distance using Toivanen's raster scanning method from: Toivanen, Pekka J. "New geodosic distance transforms for gray-scale images." Pattern Recognition Letters 17.5 (1996): 437-450. For more details on generalised geodesic distance, check the following reference: Criminisi, Antonio, Toby Sharp, and Andrew Blake. "Geos: Geodesic image segmentation." European Conference on Computer Vision, Berlin, Heidelberg, 2008. The function expects input as torch.Tensor, which can be run on CPU only using Tensor's device location Args: image: input image, can be grayscale or multiple channels. softmask: softmask in range [0, 1] with seed information. spacing: spacing for 3D data v: weighting factor for establishing relationship between unary and spatial distances. lamb: weighting factor between 0.0 and 1.0. 0.0 returns euclidean distance, whereas 1.0 returns geodesic distance iter: number of passes of the iterative distance transform method Returns: torch.Tensor with distance transform """ return FastGeodisCpp.signed_generalised_geodesic3d_toivanen( image, softmask, spacing, v, lamb, 1 - lamb, iter )
[docs]def geodesic2d_pixelqueue( image: torch.Tensor, seed: torch.Tensor, lamb: float ): r"""Computes Geodesic Distance using Pixel Queue method from: Ikonen, L., & Toivanen, P. (2007). "Distance and nearest neighbor transforms on gray-level surfaces." Pattern Recognition Letters, 28(5), 604-612. The function expects input as torch.Tensor, which can be run on CPU only using Tensor's device location Args: image: input image, can be grayscale or multiple channels. seed: seed in {0, 1} with seed information. lamb: weighting factor between 0.0 and 1.0. 0.0 returns euclidean distance, whereas 1.0 returns geodesic distance Returns: torch.Tensor with distance transform """ return FastGeodisCpp.geodesic2d_pixelqueue( image, seed, lamb, 1 - lamb )
[docs]def geodesic3d_pixelqueue( image: torch.Tensor, seed: torch.Tensor, spacing: List, lamb: float ): r"""Computes Geodesic Distance using Pixel Queue method from: Ikonen, L., & Toivanen, P. (2007). "Distance and nearest neighbor transforms on gray-level surfaces." Pattern Recognition Letters, 28(5), 604-612. The function expects input as torch.Tensor, which can be run on CPU only using Tensor's device location Args: image: input image, can be grayscale or multiple channels. seed: seed in {0, 1} with seed information. spacing: spacing for 3D data lamb: weighting factor between 0.0 and 1.0. 0.0 returns euclidean distance, whereas 1.0 returns geodesic distance Returns: torch.Tensor with distance transform """ return FastGeodisCpp.geodesic3d_pixelqueue( image, seed, spacing, lamb, 1 - lamb )
[docs]def signed_geodesic2d_pixelqueue( image: torch.Tensor, seed: torch.Tensor, lamb: float ): r"""Computes Signed Generalised Geodesic Distance using Pixel Queue method from: Ikonen, L., & Toivanen, P. (2007). "Distance and nearest neighbor transforms on gray-level surfaces." Pattern Recognition Letters, 28(5), 604-612. The function expects input as torch.Tensor, which can be run on CPU only using Tensor's device location Args: image: input image, can be grayscale or multiple channels. seed: seed in {0, 1} with seed information. lamb: weighting factor between 0.0 and 1.0. 0.0 returns euclidean distance, whereas 1.0 returns geodesic distance Returns: torch.Tensor with distance transform """ return FastGeodisCpp.signed_geodesic2d_pixelqueue( image, seed, lamb, 1 - lamb )
[docs]def signed_geodesic3d_pixelqueue( image: torch.Tensor, seed: torch.Tensor, spacing: List, lamb: float ): r"""Computes Signed Geodesic Distance using Pixel Queue method from: Ikonen, L., & Toivanen, P. (2007). "Distance and nearest neighbor transforms on gray-level surfaces." Pattern Recognition Letters, 28(5), 604-612. The function expects input as torch.Tensor, which can be run on CPU only using Tensor's device location Args: image: input image, can be grayscale or multiple channels. seed: seed in {0, 1} with seed information. spacing: spacing for 3D data lamb: weighting factor between 0.0 and 1.0. 0.0 returns euclidean distance, whereas 1.0 returns geodesic distance iter: number of passes of the iterative distance transform method Returns: torch.Tensor with distance transform """ return FastGeodisCpp.signed_geodesic3d_pixelqueue( image, seed, spacing, lamb, 1 - lamb )
[docs]def geodesic2d_fastmarch( image: torch.Tensor, seed: torch.Tensor, lamb: float ): r"""Computes Geodesic Distance using Fast Marching method from: Sethian, James A. "Fast marching methods." SIAM review 41.2 (1999): 199-235. The function expects input as torch.Tensor, which can be run on CPU only using Tensor's device location Args: image: input image, can be grayscale or multiple channels. seed: seed in {0, 1} with seed information. lamb: weighting factor between 0.0 and 1.0. 0.0 returns euclidean distance, whereas 1.0 returns geodesic distance Returns: torch.Tensor with distance transform """ return FastGeodisCpp.geodesic2d_fastmarch( image, seed, lamb, 1 - lamb )
[docs]def geodesic3d_fastmarch( image: torch.Tensor, seed: torch.Tensor, spacing: List, lamb: float ): r"""Computes Geodesic Distance using Fast Marching method from: TSethian, James A. "Fast marching methods." SIAM review 41.2 (1999): 199-235. The function expects input as torch.Tensor, which can be run on CPU only using Tensor's device location Args: image: input image, can be grayscale or multiple channels. seed: seed in {0, 1} with seed information. spacing: spacing for 3D data lamb: weighting factor between 0.0 and 1.0. 0.0 returns euclidean distance, whereas 1.0 returns geodesic distance Returns: torch.Tensor with distance transform """ return FastGeodisCpp.geodesic3d_fastmarch( image, seed, spacing, lamb, 1 - lamb )
[docs]def signed_geodesic2d_fastmarch( image: torch.Tensor, seed: torch.Tensor, lamb: float ): r"""Computes Signed Geodesic Distance using Fast Marching method from: Sethian, James A. "Fast marching methods." SIAM review 41.2 (1999): 199-235. The function expects input as torch.Tensor, which can be run on CPU only using Tensor's device location Args: image: input image, can be grayscale or multiple channels. seed: seed in {0, 1} with seed information. lamb: weighting factor between 0.0 and 1.0. 0.0 returns euclidean distance, whereas 1.0 returns geodesic distance Returns: torch.Tensor with distance transform """ return FastGeodisCpp.signed_geodesic2d_fastmarch( image, seed, lamb, 1 - lamb )
[docs]def signed_geodesic3d_fastmarch( image: torch.Tensor, seed: torch.Tensor, spacing: List, lamb: float ): r"""Computes Signed Geodesic Distance using Fast Marching method from: Sethian, James A. "Fast marching methods." SIAM review 41.2 (1999): 199-235. The function expects input as torch.Tensor, which can be run on CPU only using Tensor's device location Args: image: input image, can be grayscale or multiple channels. seed: seed in {0, 1} with seed information. spacing: spacing for 3D data lamb: weighting factor between 0.0 and 1.0. 0.0 returns euclidean distance, whereas 1.0 returns geodesic distance iter: number of passes of the iterative distance transform method Returns: torch.Tensor with distance transform """ return FastGeodisCpp.signed_geodesic3d_fastmarch( image, seed, spacing, lamb, 1 - lamb )
[docs]def GSF2d( image: torch.Tensor, softmask: torch.Tensor, theta: float, v: float, lamb: float, iter: int, ): r"""Computes Geodesic Symmetric Filtering (GSF) using FastGeodis raster scanning. For more details on GSF, check the following reference: Criminisi, Antonio, Toby Sharp, and Andrew Blake. "Geos: Geodesic image segmentation." European Conference on Computer Vision, Berlin, Heidelberg, 2008. The function expects input as torch.Tensor, which can be run on CPU or GPU depending on Tensor's device location Args: image: input image, can be grayscale or multiple channels. softmask: softmask in range [0, 1] with seed information. v: weighting factor for establishing relationship between unary and spatial distances. lamb: weighting factor between 0.0 and 1.0. 0.0 returns euclidean distance, whereas 1.0 returns geodesic distance iter: number of passes of the iterative distance transform method Returns: torch.Tensor with distance transform """ return FastGeodisCpp.GSF2d(image, softmask, theta, v, lamb, iter)
[docs]def GSF3d( image: torch.Tensor, softmask: torch.Tensor, theta: float, spacing: List, v: float, lamb: float, iter: int, ): r"""Computes Geodesic Symmetric Filtering (GSF) using FastGeodis raster scanning. For more details on GSF, check the following reference: Criminisi, Antonio, Toby Sharp, and Andrew Blake. "Geos: Geodesic image segmentation." European Conference on Computer Vision, Berlin, Heidelberg, 2008. The function expects input as torch.Tensor, which can be run on CPU or GPU depending on Tensor's device location Args: image: input image, can be grayscale or multiple channels. softmask: softmask in range [0, 1] with seed information. spacing: spacing for 3D data v: weighting factor for establishing relationship between unary and spatial distances. lamb: weighting factor between 0.0 and 1.0. 0.0 returns euclidean distance, whereas 1.0 returns geodesic distance iter: number of passes of the iterative distance transform method Returns: torch.Tensor with distance transform """ return FastGeodisCpp.GSF3d(image, softmask, theta, spacing, v, lamb, iter)
[docs]def GSF2d_toivanen( image: torch.Tensor, softmask: torch.Tensor, theta: float, v: float, lamb: float, iter: int, ): r"""Computes Geodesic Symmetric Filtering (GSF) using Toivanen's raster scanning method from: Toivanen, Pekka J. "New geodosic distance transforms for gray-scale images." Pattern Recognition Letters 17.5 (1996): 437-450. For more details on GSF, check the following reference: Criminisi, Antonio, Toby Sharp, and Andrew Blake. "Geos: Geodesic image segmentation." European Conference on Computer Vision, Berlin, Heidelberg, 2008. The function expects input as torch.Tensor, which can be run on CPU only using Tensor's device location Args: image: input image, can be grayscale or multiple channels. softmask: softmask in range [0, 1] with seed information. v: weighting factor for establishing relationship between unary and spatial distances. lamb: weighting factor between 0.0 and 1.0. 0.0 returns euclidean distance, whereas 1.0 returns geodesic distance iter: number of passes of the iterative distance transform method Returns: torch.Tensor with distance transform """ return FastGeodisCpp.GSF2d_toivanen(image, softmask, theta, v, lamb, iter)
[docs]def GSF3d_toivanen( image: torch.Tensor, softmask: torch.Tensor, theta: float, spacing: List, v: float, lamb: float, iter: int, ): r"""Computes Geodesic Symmetric Filtering (GSF) using Toivanen's raster scanning method from: Toivanen, Pekka J. "New geodosic distance transforms for gray-scale images." Pattern Recognition Letters 17.5 (1996): 437-450. For more details on GSF, check the following reference: Criminisi, Antonio, Toby Sharp, and Andrew Blake. "Geos: Geodesic image segmentation." European Conference on Computer Vision, Berlin, Heidelberg, 2008. The function expects input as torch.Tensor, which can be run on CPU only using Tensor's device location Args: image: input image, can be grayscale or multiple channels. softmask: softmask in range [0, 1] with seed information. spacing: spacing for 3D data v: weighting factor for establishing relationship between unary and spatial distances. lamb: weighting factor between 0.0 and 1.0. 0.0 returns euclidean distance, whereas 1.0 returns geodesic distance iter: number of passes of the iterative distance transform method Returns: torch.Tensor with distance transform """ return FastGeodisCpp.GSF3d_toivanen(image, softmask, theta, spacing, v, lamb, iter)
[docs]def GSF2d_pixelqueue( image: torch.Tensor, seed: torch.Tensor, theta: float, lamb: float ): r"""Computes Geodesic Symmetric Filtering (GSF) using Pixel Queue method from: Ikonen, L., & Toivanen, P. (2007). "Distance and nearest neighbor transforms on gray-level surfaces." Pattern Recognition Letters, 28(5), 604-612. For more details on GSF, check the following reference: Criminisi, Antonio, Toby Sharp, and Andrew Blake. "Geos: Geodesic image segmentation." European Conference on Computer Vision, Berlin, Heidelberg, 2008. The function expects input as torch.Tensor, which can be run on CPU only using Tensor's device location Args: image: input image, can be grayscale or multiple channels. seed: seed in {0, 1} with seed information. lamb: weighting factor between 0.0 and 1.0. 0.0 returns euclidean distance, whereas 1.0 returns geodesic distance Returns: torch.Tensor with distance transform """ return FastGeodisCpp.GSF2d_pixelqueue(image, seed, theta, lamb)
[docs]def GSF3d_pixelqueue( image: torch.Tensor, seed: torch.Tensor, theta: float, spacing: List, lamb: float, ): r"""Computes Geodesic Symmetric Filtering (GSF) using Pixel Queue method from: Ikonen, L., & Toivanen, P. (2007). "Distance and nearest neighbor transforms on gray-level surfaces." Pattern Recognition Letters, 28(5), 604-612. For more details on GSF, check the following reference: Criminisi, Antonio, Toby Sharp, and Andrew Blake. "Geos: Geodesic image segmentation." European Conference on Computer Vision, Berlin, Heidelberg, 2008. The function expects input as torch.Tensor, which can be run on CPU only using Tensor's device location Args: image: input image, can be grayscale or multiple channels. seed: seed in range {0, 1} with seed information. spacing: spacing for 3D data lamb: weighting factor between 0.0 and 1.0. 0.0 returns euclidean distance, whereas 1.0 returns geodesic distance Returns: torch.Tensor with distance transform """ return FastGeodisCpp.GSF3d_pixelqueue(image, seed, theta, spacing, lamb)
[docs]def GSF2d_fastmarch( image: torch.Tensor, seed: torch.Tensor, theta: float, lamb: float ): r"""Computes Geodesic Symmetric Filtering (GSF) using Fast Marching method from: Sethian, James A. "Fast marching methods." SIAM review 41.2 (1999): 199-235. For more details on GSF, check the following reference: Criminisi, Antonio, Toby Sharp, and Andrew Blake. "Geos: Geodesic image segmentation." European Conference on Computer Vision, Berlin, Heidelberg, 2008. The function expects input as torch.Tensor, which can be run on CPU only using Tensor's device location Args: image: input image, can be grayscale or multiple channels. seed: seed in {0, 1} with seed information. lamb: weighting factor between 0.0 and 1.0. 0.0 returns euclidean distance, whereas 1.0 returns geodesic distance Returns: torch.Tensor with distance transform """ return FastGeodisCpp.GSF2d_fastmarch(image, seed, theta, lamb)
[docs]def GSF3d_fastmarch( image: torch.Tensor, seed: torch.Tensor, theta: float, spacing: List, lamb: float, ): r"""Computes Geodesic Symmetric Filtering (GSF) using Fast Marching method from: Sethian, James A. "Fast marching methods." SIAM review 41.2 (1999): 199-235. For more details on GSF, check the following reference: Criminisi, Antonio, Toby Sharp, and Andrew Blake. "Geos: Geodesic image segmentation." European Conference on Computer Vision, Berlin, Heidelberg, 2008. The function expects input as torch.Tensor, which can be run on CPU only using Tensor's device location Args: image: input image, can be grayscale or multiple channels. seed: seed in {0, 1} with seed information. spacing: spacing for 3D data lamb: weighting factor between 0.0 and 1.0. 0.0 returns euclidean distance, whereas 1.0 returns geodesic distance Returns: torch.Tensor with distance transform """ return FastGeodisCpp.GSF3d_fastmarch(image, seed, theta, spacing, lamb)